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I Am Bread was first released on PS4 and Steam, and allowed users to control each corner with a different button on the controller. Take breaks when you need them (change fingers) Yes, this may require you to “hump” objects around the room, but other than breaking stuff for fun, knocking things over may help clear your way or bridge your way over dirty surfaces that may contaminate you.Īlso, it’s almost like a law in simulation games that you have to break as many things as possible to win, and not just in clearing the level. Knock down as many obstacles as possible to your advantage Nudging is also great to make yourself look like you’re humping an object - which incidently is an easy way to move obstacles out of the way. Nudging just means tapping on the space around the bread, which would make it bounce slightly in the opposite direction. However, nudges can be the best way to make subtle tweaks and align yourself. With swipes, you can help make Bread make big moves and gestures. It won’t keep you from wanting to tear your hair out of your scalp though. The controls for the game aren’t the easiest to use, so taking a few extra moments to execute specific actions will help you feel like you have some sort of control. The worst, most time-consuming thing that you can do is to try to rush through the game as fast as possible, while the most time-saving way to get through the game is to take your time to line yourself up.
I AM BREAD HOW TO
(I eventually completed it in two.)īut if you happen to want to try to play the most annoying iOS game around since Flappy Bird, then here are some quick tips on how to get as far as possible.
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What is my purpose in life, if not to become toast?!Īs a rule, if it takes me a day to not complete a game, I will not play it. By then, I had lost count of the number of times I had tried to become toast, but failed. My edibility level plunges to zero, and the game gives me an F for effort. And as I’m subtly flopping up and down around the top of the toaster, I fall, helplessly, onto the floor. And why is this bread picking up lint and fishbones like a dirt magnet? That can’t be edible…īy the time I reach the damn toaster, I have already been through hell, fallen on the floor, kitty litter, fish bones, jam, water - and I’m gritting my teeth and grazing my already raw fingers to try to get into the tiny little slot in the toaster. It’s hard enough to move around without a constant “the floor is lava” mentality hovering over you. A meter of edibility stays at the top of the page, taunting you and reminding you that you have a level of purity to uphold. You also have no control over which corner you are utilising (think of each corner as a limb) - the only corners being used are the ones which appear in little blinking circles.Īnd through all these kinetic challenges, you still have to keep in mind that you are, in fact, a piece of bread. The problem with this is that the bread has an inherent shifting weight, which moves about depending on the things you come into contact with. In the first level, for example, you have to navigate a kitchen. The issue - and I sound like just a nancy for saying this - is how difficult this game is. This is key to making this game work at all, and I honestly can’t think of any other point of reference that developers would have to simulate a piece of bread not acting like a piece of bread. It can be controlled via its four corners to climb walls like Spiderman, flop over anything, and travel long distances. With great graphics and an amazing dexterity that could only be chalked up to developers with a keen understanding of physics, the controls behind moving the bread make it seem like a chunky, latex-elastic, weighted piece of…something. The main aim, at each level, is to move a slice of bread (yourself) from wherever you are into the toaster, and literally turn yourself into toast. Yes, I’m one of those crazy people that would pay for an app.ĭon’t get me wrong, I Am Bread is a very clever game. When I saw it in the App Store, curiosity got hold of me and I decided to try it, though the game costs a whopping $5.98. I’ve played simulation games before, so I didn’t bat an eyelid when I heard of a game that would require me to play as a piece of bread.
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